Locations

Our quest will take us to many strange and wonderful locations. Below are some of the key places we have explored as well as some of the notable smaller areas we have visited.

 

  • Cardisea

    Cardisea

    Port city – enjoys trade with other nations over the seas. A very large city with a population of over 20,000 people. For historical reasons, the city is split into 5 differently governed districts. Each district’s Lord has a different ruling style to the others. Magic is largely illegal in Cardisea, and in Amelia you must be officially licensed or have a permit to practice magic (Guild of the Supernatural). Each district has its own policing force etc

    Districts:

    Cardisea

     

  • Old Goult

    Old Goult

    Silver mine. 6 days trek on foot from Cardisea. Town of about 6,000 people all centred around the mining operations. The silver mine was found about 8 decades ago and a town sprung up around it. Does a lot of trade with Cardisea given their close proximity although has an independent system of government. Possibly a city with around 8,000 people (thriving economy) however is basically run by a human family (who first discovered the mine). Old Goult also has its own military, police, etc.

     

     

  • Enroute Settlements

    Cacot

    Small settlement between Cardisea and Berburh, several houses and a Bed and Breakfast; managed by Rosemary.

    Berburh

    A bustling town at the first crossroads east of Cardisea, with a path north to Odcot and another path heading further east.

    Town master: Elland 

    General Store owner: Rex

    Odcot

    A small farming village at the crossroads North of Berburh with a path east that joins with eastern Burburh path.

    Town Master: Gerey